All eyes were on E3 in the past few weeks and our writers, Josh Langrish, Jozef Raczka, James Toal, Brian Stasiukaitis, Jason Noyce, Dan Withey, Mitchell Lineham and me of course, give our two cents on the best games of the show, in no particular order. I'll repeat that, IN NO PARTICULAR ORDER. Oh, what does it matter? The comment
After flying out of the gates in 2017, the Nintendo Switch’s next few months’ worth of first-party content seems to entirely consist of Smash Bros, leaving many people wondering what would be left for Nintendo to bring out in the latter half of 2018. Well, thanks to Nintendo we’re still left wondering. Not me though,
For years, people were clamouring for E3’s game conferences to quit the embarrassing attempts at courting mainstream coverage, me chief among them. It’s stupid, its silly and it makes us video gamers look like kindergarteners playing with finger paints. I clamoured for legitimacy in my keynotes loudly, with a bullhorn. Sometime around 2016, publishers listened.
My god, that was the weirdest thing I've ever seen. Microsoft actually, finally did something that has been promised for years but never really been pulled off 100%. They made it all about the games. Fifty to be precise. Yep, fifty. Do you know what's crazier? Eighteen of them are exclusives. This conference was so
EA's E3 press conference had fires to put out from a year resplendent in PR catastrophe. They had some telling things to say about their plans for software development and monetisation strategies in the future. Here's a quick summary of everything that they said on the stage at the biggest game convention of the year.